Redesigning Skeletons
As a part of the upcoming update, the ‘elite’ enemies, (Skeleton Musketeer + Ghoul) in Junebug vs. Evil are being completely overhauled. Brand new models, animals, and enemy abilities are in the works.
Take a look at the early sketches of their redesigns!
I’ve started working on the Skeleton enemy first since I haven’t been completely happy with their design. The main goals for the Skeleton was to both change their appearance into something more cultist-like and make their projectile attack feel better for the player to play against.
The final version for the skeleton comes with a new name, the Warlock. Their attack has also changed into a channeling spell with multiple unholy homing bolts towards the player.
If you’d like to play and support, checkout the early access for Junebug vs. Evil!